This book covers all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, ...
Lire la suiteThis book covers all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, ...
Lire la suiteThis book constitutes the refereed proceedings of the 6th International Conference on Computers and Games, CG 2008, held ...
Lire la suiteThis book constitutes the proceedings of the 23rd International Conference on Foundations of Software Science and Computational ...
Lire la suiteThis book constitutes the proceedings of the 24th International Conference on Foundations of Software Science and Computational ...
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